Qualcomm
-> Graphics Software Engineer
Duration: Dec 2025 - Present
- Top secret graphics stuff
-> Associate Engineer
Duration: Feb 2025 - Dec 2025
- Top secret graphics stuff
Tally Solutions
-> Trainee Devops Engineer
Duration: Sep 2024 - Feb 2025
- Implement CI/CD pipelines for multiple projects utilizing EKS and Docker for seamless deployment.
- Configure infrastructure on AWS EKS using Terraform, adhering to Infrastructure as Code (IaC) best practices.
- Tools used: Docker, Kubernetes, Python 3, Bash, Git, Bitbucket AWS, Azure DevOps, Jenkins, Linux
-> DevOps Intern
Duration: Jan 2024 - Aug 2024
- Automated report generation using Bitbucket and JIRA Rest API’s, saving 1-2 hours weekly previously spent on manual reporting.
- Developed custom webhooks to enforce rules on creation and updates of pull requests.
- Created automation scripts / Yaml pipeline templates for AWS and Azure DevOps.
- Tools used: Python 3, Bash, Git, Bitbucket AWS, Azure DevOps, Jenkins, Docker, Linux
MicroFacet.io
-> C++ and Rendering Intern
Duration: Mar 2023 - May 2023
Successfully implemented a Procedural Brick Texture module into the core offline renderer with features such as rounded brick corners, double-stacked bricks, join transitions, block variants, etc.
Achieved a 30% reduction in C++ build times through optimization efforts to drastically enhance testing and iteration speeds.
Tools used: C++ 17, Visual Studio 2017, Git, and GitHub.