Qualcomm

-> Graphics Software Engineer

Duration: Dec 2025 - Present

  • Top secret graphics stuff

-> Associate Engineer

Duration: Feb 2025 - Dec 2025

  • Top secret graphics stuff

Tally Solutions

-> Trainee Devops Engineer

Duration: Sep 2024 - Feb 2025

  • Implement CI/CD pipelines for multiple projects utilizing EKS and Docker for seamless deployment.
  • Configure infrastructure on AWS EKS using Terraform, adhering to Infrastructure as Code (IaC) best practices.
  • Tools used: Docker, Kubernetes, Python 3, Bash, Git, Bitbucket AWS, Azure DevOps, Jenkins, Linux

-> DevOps Intern

Duration: Jan 2024 - Aug 2024

  • Automated report generation using Bitbucket and JIRA Rest API’s, saving 1-2 hours weekly previously spent on manual reporting.
  • Developed custom webhooks to enforce rules on creation and updates of pull requests.
  • Created automation scripts / Yaml pipeline templates for AWS and Azure DevOps.
  • Tools used: Python 3, Bash, Git, Bitbucket AWS, Azure DevOps, Jenkins, Docker, Linux

MicroFacet.io

-> C++ and Rendering Intern

Duration: Mar 2023 - May 2023

  • Successfully implemented a Procedural Brick Texture module into the core offline renderer with features such as rounded brick corners, double-stacked bricks, join transitions, block variants, etc.

  • Achieved a 30% reduction in C++ build times through optimization efforts to drastically enhance testing and iteration speeds.

  • Tools used: C++ 17, Visual Studio 2017, Git, and GitHub.